Session host and Speaker.
How does digitalization influence us humans? Where does it support us more subordinately, where and how do we act at eye level and where can it make us better? The international Student Interaction Design Conference 2019, SIDeR, provides answers to these questions. Under the title SUB SIDE SUPER HUMAN, some 20 students from Scandinavia, Germany, China and India will present their previously unpublished works for debate. An exhibition of interactive works and an attractive evening event with a party by the sea will be part of the conference.
SIDeR 19 takes place for the first time since its inception in German-speaking countries. After the Delft University of Technology and the Aalto University in Helsinki, the Muthesius Academy of Fine Arts and Design will now host the two-day program from 13 to 14 September from students for students – professionals are also welcome. The conference is at the same time the contribution of the Academy of Fine Arts to the Digital Week. The conference language is English.
https://muthesius-kunsthochschule.de/2019/08/21/premiere-1-student-interaction-design-research-conference-in-kiel/
https://muthesius-kunsthochschule.de/2019/08/21/premiere-1-student-interaction-design-research-conference-in-kiel/
Paper: From emotional feedback for arm amputee to a superhuman?
In this project I deal with the question of which functions, areas of application and design a hand prosthesis should have in the future. When I was working on the topic of prosthetics, my vision of a prosthesis was a modular robotic part of the body that extends the capabilities of the user through its artificial intelligence. In order to bring my vision back to the present, I thought about what an intelligent prosthetic hand could look like and decided to deal with the topic "Emotional and visual feedback". The result of my work is
the VSENSE prosthesis. It is a bionic arm prosthesis that communicates with its user via its surface. It shows the temperature of the object when it touches a surface. The aim is to make the environment experienceable for people with disabilities with both hands and to give emotional feedback. The feedback is expressed visually on the surface of the prosthesis. This feedback is intended to convey to the brain that the lost limb can still give a kind of visual response. Thus, my product idea serves as a bridge between the user and his brain.
the VSENSE prosthesis. It is a bionic arm prosthesis that communicates with its user via its surface. It shows the temperature of the object when it touches a surface. The aim is to make the environment experienceable for people with disabilities with both hands and to give emotional feedback. The feedback is expressed visually on the surface of the prosthesis. This feedback is intended to convey to the brain that the lost limb can still give a kind of visual response. Thus, my product idea serves as a bridge between the user and his brain.